Abstract: Many computer graphics applications require high-intensity numerical simulation. We show that such computations can be performed efficiently on the GPU, which we regard as a full function streaming processor with high floating-point performance. We implemented two basic, broadly useful, computational kernels: a sparse matrix conjugate gradient solver and a regular-grid multigrid solver . Real time applications ranging from mesh smoothing and parameterization to fluid solvers and solid mechanics can greatly benefit from these, evidence our example applications of geometric flow and fluid simulation running on NVIDIA's GeForce FX.
Publication Year: 2003
Publication Date: 2003-07-01
Language: en
Type: article
Indexed In: ['crossref']
Access and Citation
Cited By Count: 495
AI Researcher Chatbot
Get quick answers to your questions about the article from our AI researcher chatbot