Abstract: Register allocation is an integral part of compilation, regardless of whether a compiler aims for fast compilation or optimal code quality. State-of-the-art dynamic compilers often use global register allocation approaches such as linear scan. Recent results suggest that non-global trace-based register allocation approaches can compete with global approaches in terms of allocation quality. Instead of processing the whole compilation unit (i.e., method) at once, a trace-based register allocator divides the problem into linear code segments, called traces.