Title: Research on the 3D Morphing Animation with Non-distorted Texture Mapping and Its Implementation
Abstract: This paper presents the 3D morphing, describes the morphing algorithm of objects with the same number of vertex and topology structure, and adopts the method of boat-shape surface modeling with non-distorted texture mapping, eliminates effectively the distortion of texture mapping onto morphing surfaces. At the end of the paper, the method of morphing two objects based on arbitrary topology is presemted.
Publication Year: 2004
Publication Date: 2004-01-01
Language: en
Type: article
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Cited By Count: 1
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