Title: Virtual scene walkthrough technology and implementation of system
Abstract: The paper regarded the Virtual Reality as a kind of medium,it introduced the architecture and the implementation process of the virtual scene walkthrough system based on Vega Prime and Creator,and mainly discussed some key technologies around the virtual scene's realism and the system's realtime,such as the building of the model,the implementation of the Level of Detail,and the algorithm of the BSP dynamic collision detection,etc.At last the passage introduced one way to imitate dynamic objects,and the result showed that it not only made the scene more real and lively,but also was efficient to implement the system,and satisfied the realtime requirement quiet well.
Publication Year: 2007
Publication Date: 2007-01-01
Language: en
Type: article
Access and Citation
Cited By Count: 3
AI Researcher Chatbot
Get quick answers to your questions about the article from our AI researcher chatbot