Title: A three-dimensional sound ray tracing method by deploying regular tetrahedrons
Abstract: A sound ray tracing algorithm is presented, which helps to rapidly find the sound ray trajectories in three-dimensional (3-D) space. At each step of ray tracing, a small regular tetrahedron is made in front of a ray, so that the sound speed field inside may be approximately regarded as linear. Since a ray trajectory in the linear sound speed field is always on a plane, it may be obtained by the two-dimensional (2-D) sound ray tracing method by deploying triangles. The theoretical derivation is given and a numerical model is discussed. It shows that the algorithm is fast and precise. It is also more concise and reliable than the traditional 3-D algorithms, and may be used to avoid the damage to the precision by the acoustic refraction in the 3-D ultrasound computerized tomography.
Publication Year: 2005
Publication Date: 2005-01-01
Language: en
Type: article
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Cited By Count: 2
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