Title: Composing interaction within sound and image in digital technologies
Abstract: This thesis investigates the entwined relationship between the creative
process of composition and the development of technological
frameworks, specifically software development, as parallel practices in
digital-interactive contexts. Drawing on the tenets of intermediality,
notably the writing of Ellestrom, Nelson, Bay-Cheng, and Kattenbelt,
this work aims to explore and analyse the resonances and possibilities
for renegotiating our perceptions of temporality, authorship and the
construction of experience. This interrogation of digital-intermedial
composition consists of three practical research projects and a threechapter
written thesis that addresses the theoretical and practical
concerns of a creative process exploring the notion of ‘composing
experience.’ The reflexive relationship between composition and digital
technologies the focus of this research yet further theoretical concepts
arise from the central inquiry later in the thesis.
A key methodology in my research has been the finding the balance
between writing, analysis and practical engagement with the work. This
is a Practice-as-Research PhD and as such a complex interaction
between theoretical and practical elements define my inquiry, something
reflected in the writing of this thesis. Chapter One seeks to locate the
core aspects and processes of my own work within the field of
contemporary practice looking notably at the work of artists involved in
digital interactive work and composing with sound and image. The
chapter looks specifically at the validity of creating interactive works
from single data stream input devices – such as gaming controllers and
the notion of how these interfaces should be ‘mapped’ (Ellestrom) to
effective points of interaction in the context of the audiences experience.
Chapter Two charts the linear journey of my practical projects beginning
with Comrade Coffee (Donovan 2010) and my exploration of
interdisciplinarity. My second research project, Inter-activity (Donovan
2011), details the shift in my research focus from interdisciplinarity to
intermedial process in constructing work in digital-interactive contexts.
The basis of my final work, Digital Spaces (Donovan 2012), is set up,
for its exploration in Chapter Three, through analysing the system’s
early development and the exploration of different methodological
approaches including gamification. Chapter Three is split into four
sections and focuses on the conceptual development and analysis of
my research primarily through Digital Spaces and the theoretical issues
emerging from these contexts. The thesis concludes by exploring the
validity and functionality of a meta-compositional process and the
composition of experience as being methodological and ideological
focuses for creative arts practice in digital-interactive contexts.
Publication Year: 2013
Publication Date: 2013-01-01
Language: en
Type: dissertation
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