Abstract: Texture mapping is normally used to convey geometric detail without adding geometric complexity. This paper introduces Boolean textures, a texture mapping technique that uses implicit functions to generate texture maps and texture coordinates. These Boolean textures perform clipping during a renderer's scan conversion step. Any implicit function is a candidate Boolean texture clipper. The paper describes how to use quadrics as clippers. Applications from engineering and medicine illustrate the effectiveness of texture as a clipping tool. >
Publication Year: 1993
Publication Date: 1993-10-25
Language: en
Type: article
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Cited By Count: 17
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