Title: The narrative structuring and interactive narrative logic of televised professional wrestling
Abstract: This paper investigates the ways in which the narrative structure of televised professional wrestling is structured and composed using the basic formal logic of certain new media forms. It is a speculative attempt in developing a generative theory of a particular type of narrative structure found in certain modes of presentation in television, a structure which is more readily identified with new media compositions such as computer and videogames. The majority of the paper is a descriptive adduction that establishes a typology of the narrative components of televised professional wrestling by exploring key components and dimensions of narrative including formal structure, characterization, and spectator/user reception and interaction. This typology shows the way in which a form of popular culture that began as a fairground event, which eventually became a successful mainstay of television programming, is a structural antecedent of the interactive new media logic common with the interactive and narrative logic of current computer and videogames today.
Publication Year: 2010
Publication Date: 2010-12-01
Language: en
Type: article
Indexed In: ['crossref']
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Cited By Count: 4
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