Abstract:A shape-from-shading algorithm that recovers depth from a brightness image typically in fewer than ten iterations, is described. This algorithm, which is a simplification of the algorithm of J. Oliens...A shape-from-shading algorithm that recovers depth from a brightness image typically in fewer than ten iterations, is described. This algorithm, which is a simplification of the algorithm of J. Oliensis and P. Dupuis (1991), is based on a minimum downhill principle that guarantees continuous surfaces and stable results. The algorithm is applicable to a broad variety of objects and reflectance maps.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>Read More
Publication Year: 2003
Publication Date: 2003-01-02
Language: en
Type: article
Indexed In: ['crossref']
Access and Citation
Cited By Count: 171
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